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Range & Distance

Range and Distance

Combat and many abilities use abstract range bands rather than precise measurements.

Range Bands

Range Distance Notes
Touch Physical contact 0 feet, requires touching target
Close Same space/adjacent 0-5 feet, melee range
Near One move action 6-30 feet, short-range projectiles
Far Two move actions 31-60 feet, long-range projectiles
Distant Cannot reach in 1 Turn 61-120 feet, extreme range
Remote Requires special abilities 121+ feet, usually impossible

Movement

  • Base Movement: 30 feet per Move action (Near range)
  • Run Talent: Allows double movement as full-round action
  • Difficult Terrain: Halves movement (15 feet per Move action)
  • Climbing/Swimming: Typically halves movement unless skilled

Example: A character at Far range (40 feet) from an enemy uses two Move actions to reach Close range, moving 60 feet total (30 + 30).