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AxiomRPG Mechanics

A TTRPG Mechanics Reference website


What is AxiomRPG?

If you keep throwing stuff at the wall, something is bound to stick.

AxiomRPG is a passion project. A group of old gamers trying to build something to share with the TTRPG community at large. We've been working through the essential mechanics for over a year now and are still tweaking and adjusting as we encounter snags. Significant updates are usually after our bi-weekly sessions. The core mechanics currently feel complete and playable. Our game masters are shifting gears to refining setting details using the Genre Catalog framework. These will be separate packages based on home brew settings and any recent rabbit holes that we found amusing. They will all rely on access to the Core Rules for play.

Structure Update

We devised a more universal indexing system for the core rules that extend easily to genre catalogs. This will provide simple cross referencing and future content creation. Hopefully it will be a more permanent fixture.

Play Test Pack

This site and the compiled file below are updated with the most recent operating revisions. We've been wading through GM Tools and Threats on top of revising and play testing as we go. Straight combat rules seem to be working smoothly.

  • AxiomRPG 03.26.1 - 137 un-fancy pages. Includes expanded Threats and GM Tools sections and a variety of other updates throughout.
  • AxiomRPG Character Sheet - 10-page, play test focused. Presents a very deliberate layout and flow for players.

Note: This site is powered by Grav , a flat-file CMS that uses markdown formatting to present web pages. We use Obsidian to organize, author and edit our content offline.