Earning Experience Points
AX.C.12.01 - Earning Experience Points
After each session, characters earn experience points at a rate typically set by the GM.
Standard XP Awards
- Per Session: 3 XP (recommended baseline)
- Per Major Milestone: 5-10 XP (completing story arc, defeating major villain)
- Per Accomplishment: 1-2 XP (solving puzzle, excellent roleplaying, creative solution)
GM Discretion:
The GM sets the XP rate based on: - Campaign pace (fast = more XP, slow = less XP) - Session length (longer sessions = more XP) - Player engagement and creativity - Story significance
Alternative XP Systems
Milestone Leveling: No XP tracking. Characters advance after major story events (GM decides).
Session Goals: Award 1-5 XP based on achieving session objectives (rescue hostage, explore dungeon, etc.).
Individual Awards: Each player gets XP based on their contribution, engagement, and character development (not recommended for most groups).