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Health

AX.C.11.01 - Health

Starting Health

Starting Health is calculated as:

20 + Body Value + Lineage Health Modifier

The Lineage Health Modifier is a flat value granted by the character's chosen Lineage. If the Lineage provides no Health Modifier, this value is 0.

Example: A character with Body 3D and a Lineage Health Modifier of +2 begins play with 20 + 3 + 2 = 25 Health.

Health at Generation, Fortitude Investment

If a character invests Talent dice in Fortitude during character creation, each die of Fortitude increases their starting Health total.

For each die placed in Fortitude at generation, roll 1D6 + Lineage Health Modifier and add the result to starting Health.

Example: A character with Body 3D, Fortitude 2D, and a Lineage Health Modifier of +1 calculates starting Health as follows: - Base: 20 + 3 + 1 = 24 - Fortitude 2D: roll 2 × (1D6 + 1), results of 4 (3+1) and 6 (5+1) = 10 additional Health - Starting Health: 34

Health Advancement

When a character increases their Fortitude Talent through XP advancement, they gain additional Health for each die of increase.

For each die of Fortitude value gained, roll 1D6 + Lineage Health Modifier and add the result to current maximum Health.

Health advancement through Fortitude is limited by the standard Talent maximum of 5D. A character may not advance Fortitude beyond 5D and therefore cannot gain Health advancement beyond that point through this method.

Health Summary

Event Health Gained
Starting Health 20 + Body Value + Lineage Health Modifier
Each Fortitude die at generation 1D6 + Lineage Health Modifier
Each Fortitude die gained through advancement 1D6 + Lineage Health Modifier