Health
AX.C.11.01 - Health
Starting Health
Starting Health is calculated as:
20 + Body Value + Lineage Health Modifier
The Lineage Health Modifier is a flat value granted by the character's chosen Lineage. If the Lineage provides no Health Modifier, this value is 0.
Example: A character with Body 3D and a Lineage Health Modifier of +2 begins play with 20 + 3 + 2 = 25 Health.
Health at Generation, Fortitude Investment
If a character invests Talent dice in Fortitude during character creation, each die of Fortitude increases their starting Health total.
For each die placed in Fortitude at generation, roll 1D6 + Lineage Health Modifier and add the result to starting Health.
Example: A character with Body 3D, Fortitude 2D, and a Lineage Health Modifier of +1 calculates starting Health as follows: - Base: 20 + 3 + 1 = 24 - Fortitude 2D: roll 2 × (1D6 + 1), results of 4 (3+1) and 6 (5+1) = 10 additional Health - Starting Health: 34
Health Advancement
When a character increases their Fortitude Talent through XP advancement, they gain additional Health for each die of increase.
For each die of Fortitude value gained, roll 1D6 + Lineage Health Modifier and add the result to current maximum Health.
Health advancement through Fortitude is limited by the standard Talent maximum of 5D. A character may not advance Fortitude beyond 5D and therefore cannot gain Health advancement beyond that point through this method.
Health Summary
| Event | Health Gained |
|---|---|
| Starting Health | 20 + Body Value + Lineage Health Modifier |
| Each Fortitude die at generation | 1D6 + Lineage Health Modifier |
| Each Fortitude die gained through advancement | 1D6 + Lineage Health Modifier |